S
spritesynthAPI
Tilesets & Objects

Tilesets & Objects

Generate tilesets for top-down, sidescroller, and isometric games. Create individual game objects with multiple states and directions.

Tileset Generation

Create seamless tilesets for any game perspective. Choose from top-down, sidescroller, or isometric layouts. Each tileset includes auto-tiling metadata for seamless level editing.

POST /tilesets
{
  "prompt": "grass to stone transition tileset",
  "type": "top_down",
  "tile_size": 16
}

Tile Types

Tilesets support terrain chaining — edges, corners, and transitions between tile types are generated automatically. Works with Tiled and other popular level editors.

Game Objects

Generate individual props, items, and interactive objects with multiple animation states. Each object can have idle, broken, open, active, and destroyed states with direction support.

Character Pipeline

  • Character Creation
    Create multi-directional characters with AI-generated sprites.
  • State Management
    Add animation states (idle, walk, attack, etc.) to characters.
  • Export
    Export characters for Unity, Godot, Aseprite, and Tiled formats.