EDITOR EXTENSIONS

Generate from your editor

Install spritesynth directly in Unity, Godot, or Aseprite. Prompt, generate, and import pixel art assets without leaving your workflow.

SpriteSynth Unity Editor Extension
Unity

SpriteSynth for Unity

A fully integrated Editor window that lets you generate, preview, and import pixel art assets directly into your Unity project. Supports all pipeline formats.

3-tab Editor window (Generate / History / Settings)
Auto-import as Texture2D with point filtering
Poll-based generation with progress display
API key via environment variable or EditorPrefs
SpriteSynth Godot Editor Extension
Godot 4

SpriteSynth for Godot

A dockable editor plugin for Godot 4. Generate pixel art from prompts, browse your generation history, and import assets with one click.

Dock panel with 3 tabs (Generate / History / Settings)
GDScript HTTP client with 4-state state machine
2-second polling with 10-minute timeout
API key via environment variable or ProjectSettings
SpriteSynth Aseprite Extension
Aseprite

SpriteSynth for Aseprite

A Lua-based extension that brings AI pixel art generation into Aseprite. Generate new sprites from text prompts directly onto your canvas.

Generate dialog with prompt, size, and negative prompt
Imports directly as a new Sprite layer
Paginated history browser with re-download
API key via Preferences or environment variable

Where to install

Each extension is available through multiple channels.

Unity

Godot

Aseprite

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