MCP Server
Connect SpriteSynth to Claude, Cursor, Windsurf, or any MCP-compatible AI assistant. Generate animated pixel art characters, tilesets, and game objects directly from your coding environment.
$ claude mcp add spritesynth https://api.spritesynth.com/mcp -t http -H "Authorization: Bearer YOUR_KEY"
✓ Added MCP server "SpriteSynth" (spritesynth) to project
Connected to https://api.spritesynth.com/mcp
61 tools available — try "generate a pixel knight sprite"
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"models": [],
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcp": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
{
"mcpServers": {
"spritesynth": {
"type": "http",
"url": "https://api.spritesynth.com/mcp",
"headers": {
"Authorization": "Bearer YOUR_API_KEY"
}
}
}
}
Most MCP clients expect a JSON config with an mcpServers key. Adjust the file path based on your client's documentation.
Works with your favorite tools
61 tools across generation, project management, asset editing, and game engine export.
Also works with: Gemini CLI, Codex CLI, Junie, Kiro, Warp, BoltAI, LM Studio, Perplexity Desktop, and any MCP-compatible client.
Available Tools
61 tools across 11 categories. Full CRUD on all resources, generation, image ops, and game engine export.
Generation
Generate multi-directional character sprite sheets with 4 or 8 directions from a text description.
create_character(description="pixel knight", directions=8)
Generate pixel art, characters, tilesets, and animations from text descriptions.
generate_image(description="forest tileset")
Generate seamless tilesets for top-down, sidescroller, or isometric games. Supports terrain chaining.
create_tileset(description="grass to stone", type="top_down")
Generate walk cycles, run animations, attacks, and custom motions from text prompts or skeleton rigs.
animate_character(character_id="abc123", animation_type="walk")
Generate pixel art that matches a reference image. Perfect for maintaining art style consistency across your project.
generate_with_style(description="tree", reference_image_id="img123")
Create game UI elements — buttons, panels, health bars, mana bars, inventory slots, and dialog boxes.
generate_ui(description="health bar", ui_type="health_bar")
Image Operations
Edit specific regions of your sprites while preserving style. Change clothes, add accessories, fix details.
Apply text-instructed edits to any image. Modify colors, add elements, or transform style.
Convert any image to pixel art. Adjust color count, pixel size, and style for perfect retro aesthetics.
AI-powered background removal. Returns clean sprites with transparent backgrounds.
Resize with nearest-neighbor or Lanczos interpolation. Perfect pixel scaling for game assets.
Rotate sprites by 90, 180, or 270 degrees. Preserves pixel-perfect quality.
Resource Management
Create, update, delete, duplicate, archive, and unarchive projects. Full CRUD on your workspace.
Manage characters, add/update states, assign to projects, export as ZIP or game engine format.
Create game objects with states (idle, broken, open, active). Full CRUD, export, and project assignment.
Update, delete, duplicate, export, and inspect tiles. Full metadata management.
Delete, bulk-delete, move between projects, and download with signed URLs.
Save, browse, apply, and duplicate generation configs. Share presets with the community.
Game Engine Export
Export characters in Unity, Godot, Aseprite, or generic sprite sheet format with metadata.
export_character_engine(character_id="abc123", format="unity")
Export tilesets for Tiled, Unity, or Godot with proper grid data and tile metadata.
export_tileset_engine(tileset_id="xyz789", format="tiled")
How it works
Install
Run the install command in your terminal. Works with Claude Code, Cursor, VS Code, and 15+ other clients.
Generate
Ask your AI to create characters, tilesets, or objects. It uses the right tool and saves results to your project.
Export
Export directly to Unity, Godot, Tiled, or Aseprite. Sprite sheets and metadata included automatically.
Pro tip
Help your AI find and use the tools. Include this link in your prompts for a complete overview of all SpriteSynth tools:
@https://api.spritesynth.com/mcp/docs
Works with AI assistants that support URL context fetching (Claude, ChatGPT, etc.)
Start building with AI
No credit card required. 40 fast generations + 5 daily slower ones. Start building with AI — upgrade when you need more.
Get Started Free